Monthly Archives: June 2015

Unity: Texture Overview 3.5 released

Texture Overview 3.5 is available in the Unity Asset Store now.


  • Fixed memory calculation for DXT1_Crunched and DXT5_Crunched compressed texture formats (Unity 5.1 beta).
  • Fixed the following warning that occurred when Texture Overview started “Could not find method ‘UnityEditor.BuildPipeline.GetBuildTargetGroup(BuildTarget)'” (Unity 5.1 beta).

Texture Overview!/content/16937

Texture Overview Pro!/content/10832