// HEL Library \\ |
The Palette Functions module provides functions to load Palettes
into VRAM, save from VRAM, as well as functions to manipulate Palettes
. All functions, except hel_PalBgInvertEx, use DMA Channel 3 in 16BIT mode to transfer the data either to or from VRAM.
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Set a background palette-bank to black.
The hel_PalBgClear16 function sets the background palette-bank specified by
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Set entire background palette to black. The hel_PalBgClear256 function sets the entire background palette to black.
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Set entire background palette to a specific color.
This function sets all palette entries between and including
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Invert colors of a 16 color background palette-bank.
The hel_PalBgInvert16 function inverts the colors of the background palette, specified by
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Invert colors of entire background palette. This function inverts the entire background palette entries (colors)
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Invert a part of background palette.
This function inverts all background-palette colors between and including
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Load a background palette. The hel_PalBgLoad function loads a background palette.
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Load a 16 color background palette.
The hel_PalBgLoad16 function loads a 16 color background palette to the bank specified by
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Load a 256 color background palette. The hel_PalBgLoad256 function loads a 256 color background palette
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Save a 16 color background palette.
The hel_PalObjSave16 function copies a 16 color background palette from VRAM to the memorylocation specified by
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Save a 256 color background palette.
The hel_PalBgSave256 function copies the 256 color background palette from VRAM to the memorylocation specified by
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Load an object palette. The hel_PalObjLoad function loads an object palette.
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Load a 16 color object palette.
The hel_PalObjLoad16 function loads a 16 color object palette to the bank specified by
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Load a 256 color object palette. The hel_PalObjLoad256 function loads a 256 color object palette
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Save a 16 color object palette.
The hel_PalObjSave16 function copies a 16 color object palette from VRAM to the memorylocation specified by
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Save a 256 color object palette.
The hel_PalObjSave256 function copies the 256 color object palette from VRAM to the memorylocation specified by
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